Bjorn
Last of the Fjords
Character design & 3d development
Personal project
Development of the character BJORN - Last of the Fjords, a personal project created to explore and execute a complete character production pipeline. The process included concept sketching, high-resolution sculpting, retopology, texturing, rigging, and pose development. The goal was to achieve a strong, stylized character with a clear identity, combining technical precision with a solid visual presence. This project reflects a full understanding of character creation workflows, from initial idea to final presentation-ready asset.